The 18 new Brawl Stars maps have been selected through a community contest and are expected to arrive in the game's next update. The winning designs cover six game modes and could help shape the future of competitive play.
The winners were announced by Brawl Craft on October 13, 2026. Each layout was created by a community member and evaluated by people involved in competitive Brawl Stars and mapmaking.
What makes the 18 new Brawl Stars maps particularly interesting is their potential inclusion in the 2027 Brawl Stars Championship (BSC). However, that doesn't mean every map is already available or guaranteed a place in the tournament.
Here's the complete list of winners, the standout layouts across different modes, and everything confirmed so far about their release.
The Competitive Mapmaking Contest selected three maps for each of six game modes: Bounty, Brawl Ball, Gem Grab, Heist, Hot Zone, and Knockout.
Here's the complete list of winning maps and their creators.
Among the creators, YourLocalKnight stands out with three winning submissions across Brawl Ball, Heist, and Hot Zone. Maheryy also earned two spots, with maps selected for Bounty and Gem Grab.
These results highlight creators who can design around very different objectives, from scoring goals to controlling areas and defending safes.
The revealed layouts offer an early look at terrain features, attack routes, and potential strategies. However, the following observations are preliminary analysis, not conclusions based on competitive match results.
The Competitive Mapmaking Contest accepted designs intended for competitive gameplay. Submissions closed on October 4, 2026, and the winners were revealed on October 13.
Entries were evaluated by community members and individuals associated with competitive Brawl Stars.
Names involved in the judging panel included SpenLC, Symantec, wigglyspoo, and RealCanadian. The selection focused on layouts that could support balanced matches and different Brawler playstyles.
Brawl Craft is an independent mapmaking community, not an official Supercell department.
Although the contest has connections to the competitive ecosystem, the selection of a winning map does not automatically make it a permanent part of professional competition.
What Are the 18 New Brawl Stars Maps?
The Competitive Mapmaking Contest selected three maps for each of six game modes: Bounty, Brawl Ball, Gem Grab, Heist, Hot Zone, and Knockout.
Here's the complete list of winning maps and their creators.
| Game Mode | Map | Creator |
| Bounty | Endothermic Shift | Goldalf |
| Bounty | Eye of the Beholder | Dustybud |
| Bounty | Sudden Movement | Maheryy |
| Brawl Ball | Human Nature | Hazel |
| Brawl Ball | Passing Through | Volt |
| Brawl Ball | Front Tackle | YourLocalKnight |
| Gem Grab | Emotional Detachment | Gawbew |
| Gem Grab | Don'ty Leaf Me | Maheryy |
| Gem Grab | Ravenous Rapids | Jarang |
| Heist | Prinstream | Mindy |
| Heist | Fires Across | YourLocalKnight |
| Heist | On the Lookout | Jeram63 |
| Hot Zone | Framework | Kayge |
| Hot Zone | Sectioned | PistonMan |
| Hot Zone | Sunken Harbor | YourLocalKnight |
| Knockout | Sound Waves | Leost4r |
| Knockout | Dry Run | Quazar |
| Knockout | Pincer Movement | Ascend |
When Will the New Brawl Stars Maps Be Released?
According to Brawl Craft, the winning maps are expected to arrive in the next Brawl Stars update. However, as of October 16, 2026, no exact release date had been announced. The layouts are expected to undergo testing before any decisions are made about their competitive future. There is also no confirmation that all 18 will enter the map rotation simultaneously or become available in Ranked. For now, players should keep an eye on official Brawl Stars announcements and the event rotation following the update. It's also important not to confuse the upcoming competitive season's schedule with the release date of these maps.Standout Maps: What Makes Each Mode Different?
The revealed layouts offer an early look at terrain features, attack routes, and potential strategies. However, the following observations are preliminary analysis, not conclusions based on competitive match results.
Hot Zone: One Zone or Two?
Framework features a single capture zone, while Sectioned and Sunken Harbor have two. That distinction can significantly affect team positioning. Holding one central objective requires a different approach from splitting pressure across two locations. Framework could be worth testing with area-control Brawlers such as Amber, Tick, and Squeak. In Sectioned, characters capable of contesting separate areas, including Bo, may offer interesting options. Sunken Harbor allows players to pressure both zones from the center of the map, potentially creating opportunities for longer-range Brawlers.Heist: Water, Bushes, and Attack Lanes
Prinstream stands out for its water features. These could create opportunities for Brawlers capable of moving across water, such as Angelo. On the Lookout features vegetation, long sightlines, and three clearly defined lanes. Fires Across completes the list of winning Heist maps. It's still too early to identify the strongest team compositions. Defensive positioning and how easily teams can reach the enemy safe will be key factors once testing begins.Brawl Ball, Knockout, and Other Modes
In Brawl Ball, Human Nature features approach routes that could lead to frequent team fights. Passing Through includes walls and pathways that encourage players to experiment with bouncing projectiles. Front Tackle rounds out the mode's winning selection. For Knockout, Sound Waves and Dry Run offer longer shooting lanes. Pincer Movement includes cover that could create opportunities for ambushes. Bounty's three winning maps combine open areas and obstacles that may influence long-range engagements. In Gem Grab, controlling the center remains a central objective. Positioning the gem carrier and identifying safe escape routes will be important when evaluating the new layouts.How Did the Brawl Craft Mapmaking Contest Work?
The Competitive Mapmaking Contest accepted designs intended for competitive gameplay. Submissions closed on October 4, 2026, and the winners were revealed on October 13.
Entries were evaluated by community members and individuals associated with competitive Brawl Stars.
Names involved in the judging panel included SpenLC, Symantec, wigglyspoo, and RealCanadian. The selection focused on layouts that could support balanced matches and different Brawler playstyles.
Brawl Craft is an independent mapmaking community, not an official Supercell department.
Although the contest has connections to the competitive ecosystem, the selection of a winning map does not automatically make it a permanent part of professional competition.
What Could This Mean for the 2027 Brawl Stars Championship?
Supercell has announced changes to the 2027 competitive circuit, including regional leagues and a promotion and relegation system. With that in mind, testing community-created maps could help determine which layouts work best in high-level matches. Initial invitations to teams are scheduled for November 23, 2026. That date belongs to the competitive calendar and does not confirm when the 18 maps will be released. Whether any of the winning designs will appear in the 2027 BSC depends on further evaluation.Themed Maps and Community Reactions
Some of the winning names suggest distinct themes. Sunken Harbor and Ravenous Rapids, for example, evoke water-based environments. However, a map's layout and its visual environment are not necessarily the same thing. The placement of walls, bushes, water, and objectives determines gameplay structure. These elements don't automatically mean a map will receive its own exclusive visual theme.How Has the Community Reacted?
Early reactions to the 18 new Brawl Stars maps have been mixed. In Reddit discussions, some players welcomed the opportunity for community creations to be considered for competitive play. Others questioned how similar certain layouts looked, the amount of bush coverage, and the design of some capture zones. These discussions highlight both enthusiasm and concerns, but they should not be treated as a community-wide consensus. Opinions about balance and variety could change once the maps become playable.Pro Tips for Learning the New Maps
Getting comfortable with unfamiliar layouts takes more than choosing your favorite Brawler. Here are a few ways to prepare:- Study the layout before drafting: Look at walls, water, bushes, and objective distances. Don't assume the meta from older maps will carry over.
- Experiment with different compositions: Control, long-range, and mobility-focused Brawlers may gain or lose value depending on the available routes.
- Practice once the maps become available: Use regular matches and, whenever possible, friendly rooms to compare positioning and team strategies before drawing conclusions.



