Aniimo Shulala is a name players may encounter while exploring Astra, especially when searching for side quests and activities beyond the main progression path. However, despite the way players commonly search for the term, Shulala is not another creature waiting to be captured.
Instead, aniimo shulala refers to an NPC associated with the “That’s Art! Not Scribbles!” questline. Shulala presents players with drawings of different Aniimo and asks them to identify and bring the correct creatures back, turning what initially looks like a simple art-related side activity into a creature identification challenge.
So, who is aniimo shulala? Shulala is a painter NPC found around Horizon Square in Astra, where players can begin a sequence of painting puzzles. Current walkthroughs identify Panpanta, Bouldus, Pomegg, and Budclaw as the creatures needed across the quest chain.
That means completing the challenge requires more than recognizing Shulala's artwork. You also need access to the requested Aniimo and must follow the quest objectives correctly when returning to the painter.
This guide covers every currently documented painting answer, where to begin the quest, how its objectives work, and what to check if your progress gets stuck.
Aniimo Shulala: who is Shulala?

The first thing to understand about aniimo shulala is that the name belongs to an NPC rather than a collectible creature.
Shulala is a painter. The character's side quest revolves around artwork depicting different Aniimo, challenging players to determine which creature each picture represents.
Shulala's role in Astra
Shulala acts as the quest giver for “That’s Art! Not Scribbles!”
Instead of providing a straightforward request that names the target, Shulala uses paintings as clues. Players must examine each picture and identify the Aniimo represented in the artwork.
Once you know the answer, the general gameplay loop becomes much easier:
- Speak with Shulala.
- Examine the current painting.
- Identify the Aniimo shown.
- Obtain the requested creature if necessary.
- Add or summon the required Aniimo as instructed.
- Return to Shulala.
- Complete the objective and continue to the next painting.
This makes the quest partly an exploration challenge and partly a test of how well you recognize Aniimo species.
Where to find Shulala in Horizon Square
Current launch-version walkthroughs place Shulala in Horizon Square in Astra.
Look for the painter standing beside an easel or painting setup. That visual landmark makes Shulala easier to recognize once you reach the correct area.
If you have already started the aniimo shulala quest, use the active quest tracker as your primary navigation tool.
The objective marker can help you return to Shulala after obtaining each requested creature, reducing unnecessary searching around Horizon Square.
How to start the Aniimo Shulala quest
The aniimo shulala quest begins by speaking with Shulala and interacting with the first painting challenge.
The quest is commonly documented under the title “That’s Art! Not Scribbles!”
Finding the painter and accepting the first clue
Travel to Horizon Square and look for Shulala near the easel.
After starting the interaction, Shulala presents artwork that represents a particular Aniimo.
The game expects you to identify the creature instead of simply giving you its name.
For the first documented painting, the answer is Panpanta.
Once you recognize the creature, your next task is to make sure you can present the correct Aniimo to Shulala according to the active quest objective.
How Shulala's painting puzzles work
The important mechanic is that recognizing the answer alone does not finish the challenge.
You need the corresponding Aniimo.
Current walkthroughs indicate that players should place the requested creature in their team and summon it when returning to Shulala.
Therefore, if you already own the correct Aniimo, check your active lineup before returning.
If you do not own it, you will need to obtain the required creature first.
The currently documented painting sequence is:
- Panpanta
- Bouldus
- Pomegg
- Budclaw
Each stage should be completed sequentially.
Do not assume that simply owning all four creatures will automatically finish the entire quest chain at once.
Aniimo Shulala quest 1: Panpanta solution
The first aniimo shulala quest painting points players toward Panpanta.
Current walkthroughs consistently identify Panpanta as the answer to Shulala's initial sketch.
How to identify the first painting
The purpose of the puzzle is to recognize the visual characteristics of the creature shown in Shulala's artwork.
If you are stuck on the first painting, select Panpanta as your target.
Players familiar with the Susuta family may already recognize Panpanta. Otherwise, the drawing can be less obvious, particularly if you have not encountered many members of that family yet.
After identifying Panpanta, check whether you already have one available.
If so, prepare it before returning to the painter.
Where to get Panpanta
Current quest walkthroughs point players toward Echoback Landing in Breezy Plains when searching for Panpanta.
This location is also closely associated with the broader Susuta family.
Depending on your progression and collection, evolving a compatible earlier member of the family into Panpanta may also provide the creature required for the objective.
Once you have Panpanta:
- Add it to the appropriate active lineup.
- Return to Horizon Square.
- Approach Shulala.
- Summon or present Panpanta as required by the objective.
- Finish the dialogue before leaving.
After completing this stage, continue following the quest tracker for the next painting.
Aniimo Shulala quest 2: Bouldus solution
The next documented answer in the aniimo shulala quest sequence is Bouldus.
If Shulala's second picture has you searching through your Aniimo collection without finding an obvious match, Bouldus is the creature you need.
Identifying Shulala's second sketch
The same basic rules from the first challenge continue here.
Shulala provides artwork, while the player determines which Aniimo it represents.
The second answer is Bouldus.
Once identified, check your collection before traveling anywhere.
You may already own the correct creature from previous exploration, which can considerably shorten the quest.
Getting Bouldus for Shulala
If Bouldus is not already available in your collection, follow your current Aniilog and map information to locate the creature.
Because spawn information can be affected by progression and live-game changes, the in-game tracking tools should take priority over old launch walkthroughs whenever there is a discrepancy.
After obtaining Bouldus, make sure it is ready to be shown to Shulala.
Simply capturing a creature and leaving it unused may not satisfy the objective if the quest specifically expects you to summon it.
Return to Horizon Square, follow the active quest instructions, and complete the interaction before moving to the third painting.
Shulala's third painting: Pomegg
The third creature currently documented in Shulala's painting sequence is Pomegg.
At this point, the structure of the quest should feel familiar.
Pomegg is the third painting answer
When the next artwork becomes available, the creature represented is Pomegg.
This means there is no need to test random Aniimo against the painting.
Check whether Pomegg is already part of your collection first.
If you have one, prepare it for the quest objective.
If not, use the Aniilog and current map information to determine the appropriate acquisition method in your game version.
This approach is particularly useful because live games can change spawn information or objective guidance after launch.
Bringing Pomegg back to Shulala
Once you have the requested Pomegg, return to Shulala.
Before interacting with the NPC, make sure the correct creature is available for summoning.
Then follow the quest prompt.
A simple preparation routine can prevent most progression problems:
- Verify that the quest is actively tracked.
- Confirm that Pomegg is the requested creature.
- Check your active Aniimo setup.
- Return to Shulala.
- Summon the correct Aniimo if prompted.
- Finish all available quest dialogue.
After completing this objective, the questline advances toward its final documented painting.
Shulala's final painting: Budclaw
The fourth commonly documented answer is Budclaw.
This serves as the final creature identification challenge in current walkthroughs of “That’s Art! Not Scribbles!”
Recognizing the Budclaw drawing
If you have reached the fourth painting, the answer is Budclaw.
As with previous stages, identifying the creature only solves the puzzle portion of the objective.
You still need access to Budclaw.
Players who explore extensively before focusing on side quests may already have one available.
If not, check the current Aniilog information and follow the game's tracking tools to locate the creature.
Finishing Shulala's painting chain
Once Budclaw is ready, return to Horizon Square.
Make sure you are following the correct active objective and have Budclaw available when approaching Shulala.
Present or summon the creature as directed.
Then finish the conversation and allow the quest objective to update before moving away from the area.
If the completion notification does not appear immediately, check the quest log before assuming something has gone wrong.
All Aniimo Shulala quest answers
Players who only need a quick reference for the aniimo shulala quest can use the table below.
It covers the sequence consistently reported by current launch-version walkthroughs.
| Quest Stage | Painting Answer | What to Do |
| First painting | Panpanta | Obtain Panpanta, prepare it, and return to Shulala |
| Second painting | Bouldus | Obtain Bouldus and present or summon it |
| Third painting | Pomegg | Obtain Pomegg and return to Shulala |
| Fourth painting | Budclaw | Obtain Budclaw and complete the final painting objective |
Remember that these are sequential objectives.
If Shulala is still asking for an earlier creature, bringing a later answer will not necessarily advance the quest.
Quick Shulala answer list
For an even faster reference, the answers are:
- Painting 1: Panpanta
- Painting 2: Bouldus
- Painting 3: Pomegg
- Painting 4: Budclaw
Take a screenshot or keep this list available while progressing through the chain.
It can save time when Shulala presents another painting and you do not immediately recognize the creature.
Why the order matters
The paintings form a quest sequence rather than four independent objectives.
Complete each stage before trying to turn in the next creature.
This matters particularly for players who already have several of the requested Aniimo in their collection.
Owning Budclaw, for example, does not mean you can skip directly to the fourth objective while Shulala is still waiting for Panpanta.
Follow the active quest tracker and finish the interactions in order.
Why the Aniimo Shulala quest may not progress
Knowing every painting answer does not guarantee that the aniimo shulala quest will update automatically.
If you have the correct creature but the objective remains incomplete, check how you are presenting it.
Make sure the required Aniimo is summoned
One of the most important troubleshooting steps is to ensure that the required creature is actually available to Shulala as expected by the objective.
Do not assume that merely owning Panpanta, Bouldus, Pomegg, or Budclaw somewhere in your collection is sufficient.
Check your team and summon the requested creature when instructed.
For example, if the current painting is Panpanta:
- Confirm that Panpanta is in your collection.
- Prepare it for use.
- Return to Shulala.
- Make sure the correct quest is tracked.
- Summon Panpanta if requested.
- Interact with Shulala.
- Complete the resulting dialogue.
If nothing changes, reopen the quest log and verify the exact wording of your active objective.
Complete each painting sequentially
Another possible problem is attempting to jump ahead.
The reported quest structure progresses from Panpanta to Bouldus, then Pomegg, and finally Budclaw.
Follow that sequence unless your current game explicitly displays a different objective.
Live-service games receive updates, and quest descriptions can be adjusted.
Therefore, the live quest tracker should always override an older walkthrough if the two disagree.
Tips for completing Shulala's quest faster
The Shulala chain can require travel if you have not collected the necessary creatures beforehand.
A little preparation can significantly reduce that time.
Check your collection before leaving Horizon Square
After seeing each painting, open your collection before traveling to another region.
You may already own the requested creature.
This sounds simple, but it prevents unnecessary trips across the map.
Also verify whether the required Aniimo needs to be placed in an active slot.
Preparing it before fast traveling back to Horizon Square reduces another possible source of confusion.
Use your tracking tools
Aniimo provides systems designed to help players understand their creature collection and exploration progress.
Use the current Aniilog and available map tracking rather than relying exclusively on memorized locations.
A practical routine is:
- Accept Shulala's next painting objective.
- Identify the creature using the answer list.
- Check your existing collection.
- If missing, consult your in-game tracking information.
- Obtain the requested Aniimo.
- Prepare it before returning.
- Fast travel toward Horizon Square when possible.
- Follow the final objective marker to Shulala.
Repeating this routine makes the later stages much faster.
Exploring Aniimo while completing Shulala's paintings
Although the quest itself is relatively simple once you know the answers, it encourages players to interact with one of Aniimo's central systems: creature discovery.
Instead of treating each requested Aniimo as another checklist item, you can use the journey to expand your collection.
Collect useful Aniimo along the way
If you need to travel for Panpanta, Bouldus, Pomegg, or Budclaw, watch for other creatures and exploration opportunities.
This can make the trip more productive.
You may find Aniimo needed for future evolutions, team compositions, or other side quests.
Likewise, unlocking nearby travel options can make returning to the same region easier later.
The aniimo shulala quest therefore doubles as an incentive to explore areas you may otherwise ignore.
Keep multiple team options available
Aniimo places considerable emphasis on collecting different creatures rather than relying on a single companion.
Shulala's quest reinforces that idea by requesting several distinct Aniimo.
Maintaining a diverse collection makes this type of objective considerably easier.
Instead of having to capture every requested creature specifically for the quest, experienced explorers may discover that several answers are already waiting in their collection.
ExitLag and smoother Aniimo gameplay
Completing Shulala's paintings requires exploration, creature acquisition, and movement between different areas of an online game.
ExitLag cannot solve the paintings or alter quest progression, but it can help optimize the network side of Aniimo on supported platforms.
Why connection stability matters while exploring
Connection instability can interfere with the overall experience even during straightforward exploration.
High ping, packet loss, unstable routes, and latency spikes can make online actions feel inconsistent.
This becomes even more noticeable when you move from casual exploration into faster combat or other online activities.
ExitLag is designed to optimize network routing and provide greater connection stability through technologies such as Real-Time Optimization and Multipath Connection.
Multipath Connection can send packets across multiple simultaneous routes, reducing dependence on a single unstable path.
Using ExitLag with Aniimo on PC and Mobile
ExitLag supports PC and Mobile rather than consoles.
That makes it particularly relevant for Aniimo players using the desktop or mobile versions of the game.
Setup follows a straightforward process:
- Sign up for ExitLag.
- Download the PC or Mobile application.
- Choose Aniimo from the supported games.
- Apply the optimized routes.
- Launch Aniimo and continue playing.
ExitLag focuses on connection performance. It does not change creature spawns, painting solutions, quest rewards, or capture mechanics.
Instead, the goal is to reduce network-related interruptions so you can focus on exploring, battling, and completing objectives such as Shulala's paintings.
FAQ
The unusual name and painting mechanic have created several common questions about aniimo shulala.
Here are the key answers for players trying to finish the quest.
Is Shulala an Aniimo?
No.
Shulala is an NPC associated with the “That’s Art! Not Scribbles!” painting questline.
The creatures requested during the documented quest chain are Panpanta, Bouldus, Pomegg, and Budclaw.
Where is Shulala in Aniimo?
Current walkthroughs place Shulala around Horizon Square in Astra.
Look for the painter near an easel or painting setup.
If the aniimo shulala quest is already active, use its objective marker to navigate back to the NPC.
What is the first Shulala painting answer?
Panpanta is the first documented answer.
Obtain or prepare Panpanta, return to Shulala, and follow the objective instructions to present the creature.
What is the second Shulala answer?
The second painting answer is Bouldus.
Check your collection before leaving Horizon Square in case you already have one.
What is the third Shulala painting answer?
The third answer is Pomegg.
Prepare Pomegg and return to the painter to continue the sequence.
What is the final Shulala answer?
Budclaw is the fourth and final answer in current walkthroughs of the painting quest chain.
Once you have the correct creature, return to Shulala and complete the remaining interaction.
What Aniimo does Shulala want?
The currently documented sequence is:
Panpanta → Bouldus → Pomegg → Budclaw
Complete them in order as the quest progresses.
How many Shulala painting quests are there?
Current walkthroughs document four painting challenges in the “That’s Art! Not Scribbles!” sequence.
Each one revolves around identifying and presenting a different Aniimo.
Why won't the Shulala quest complete?
First, verify that you have the correct creature for your current painting rather than one needed for a later stage.
Then check whether the requested Aniimo needs to be summoned or placed in your active setup.
Also make sure you have completed all dialogue with Shulala.
Finally, check your current quest tracker. If the live objective differs from an older guide, follow the instructions shown by your current game version.
Aniimo Shulala: complete the painting quest efficiently
Aniimo Shulala becomes a straightforward side activity once you understand that Shulala is the painter behind “That’s Art! Not Scribbles!” rather than another collectible creature. The challenge revolves around interpreting the NPC's artwork and bringing the correct Aniimo back to Horizon Square.
The aniimo shulala quest currently follows four main answers: Panpanta, Bouldus, Pomegg, and Budclaw. Keeping that order available while playing eliminates most of the guesswork and lets you focus on finding any creatures missing from your collection.
Before traveling, always check whether you already own the requested Aniimo. If you do, prepare it immediately. If you do not, use your current Aniilog and map tools to find the relevant acquisition information before heading into the world.
Likewise, complete each objective sequentially and follow the active quest tracker. Having Budclaw while Shulala still wants Panpanta will not substitute for finishing the earlier stage.
While completing the paintings, you can also use the required journeys to collect other creatures, activate useful exploration points, and prepare for future quests. This turns Shulala's request into an opportunity to expand your overall Aniimo progression.
ExitLag can complement that exploration on PC and Mobile by optimizing network routes, helping reduce lag-related instability and keeping online gameplay more responsive. It will not change the puzzle solutions or quest conditions, but a stable connection can help make the broader experience smoother.
With the four answers ready and your collection prepared, aniimo shulala no longer needs to be a confusing quest. Find Shulala in Horizon Square, follow the paintings in order, bring Panpanta, Bouldus, Pomegg, and Budclaw, and complete each interaction before moving on to the next challenge.
All game images used in this blog belong to Pawprint Studio. They are used for informational/educational purposes only and do not imply endorsement or affiliation with the rights holders.



