Ancient Beacons Poe2 is an Act 3 quest that unlocks when you encounter your first Vaal Beacon in the Jungle Ruins. The quest requires you to activate a total of six Ancient Beacons across Act 3’s zone progression. It is one of the longer side quests in the act, as the beacons are spread across multiple distinct zones.
Ancient Beacons rewards are tied to Vaal-adjacent lore content and provide experience, currency, and access to specific Act 3 mechanics tied to the Vaal ruins scattered throughout the jungle environment.
Knowing the exact zones where beacons appear eliminates the need to sweep entire maps looking for glowing pillars. The Ancient Beacons Poe2 locations are fixed per zone rather than randomized, making this guide directly applicable across all characters.

How To Unlock Ancient Beacons Quest
The quest triggers automatically when you interact with the first Vaal Beacon in the Jungle Ruins zone. You do not need to speak to an NPC to unlock it. The moment you activate the first beacon, the quest appears in your tracker with the “Activate 6 Ancient Beacons” objective.
All Ancient Beacon Locations in Path of Exile 2
The six beacons are distributed across multiple Act 3 zones. Here is the full location map:
| Beacon | Zone | Notes |
|---|---|---|
| Beacon 1 | Jungle Ruins | Quest trigger, easy to find near entry |
| Beacon 2 | Jungle Ruins | Deeper section of the same zone |
| Beacon 3 | Venom Crypts | Interior area, lit differently than surroundings |
| Beacon 4 | Venom Crypts | Second level of the crypt structure |
| Beacon 5 | The Azak Bog | Near the zone’s northern section |
| Beacon 6 | Jungle Ruins (Extended) | Unlocked section after Act 3 story progress |
How To Activate Ancient Beacons
Activating a beacon is a simple interact action:
- Approach the beacon pillar until the interact prompt appears
- Press your interact key to activate it
- A brief visual effect triggers confirming activation
- The quest tracker increments your count (e.g., “3 of 6 beacons activated”)
Beacons do not require combat to activate. Unlike some Vaal-adjacent content, the Ancient Beacons in this quest are purely interactive objects, not encounter triggers.
Ancient Beacons Quest Reward
Completing all six beacon activations rewards:
- Experience points scaled to your character’s current level
- Currency item (type varies based on character progression)
- Quest item if the beacon is part of a broader Runeseeker or Act 3 story objective
The quest also contributes to Act 3 completion tracking for players focused on full zone exploration.
Are Ancient Beacons Connected to Runes of Aldur?
In Patch 0.5, some Ancient Beacon locations in the Jungle Ruins were adjusted to accommodate new Runestone placements from The Runeseeker questline. The beacons themselves remain the same objects, but the zone layout around them changed slightly.
If you have Runeseeker active, the Jungle Ruins will also contain Runestone markers near some beacon locations. Both quests can be completed in the same zone pass by activating beacons and collecting Runestones during the same exploration run.
Pro Tips: Ancient Beacons Poe2
- Complete Ancient Beacons during your main Act 3 progression pass: The beacon zones (Jungle Ruins, Venom Crypts, Azak Bog) are all required zones for main story or The Runeseeker progression. Collecting beacons as part of your normal zone sweep means you complete the quest without a dedicated second run.
- Enable the quest tracker before entering each zone: The tracker shows which zones still have uncollected beacons. This prevents you from exiting a zone before activating all of its beacons.
- Combine with Runeseeker Runestone collection in the Jungle Ruins: Both quests have objectives in the same zones. Running both objectives simultaneously is more efficient than completing one then backtracking for the other.
- Check the Azak Bog beacon early in your zone run: The Azak Bog is a side zone accessed from the Matlan Waterways. Since it requires a deliberate detour, mark this beacon collection specifically so you do not exit Act 3 without it.
Common Mistakes Ancient Beacons Players Make
- Assuming beacons are in the main story path only: The Azak Bog beacon requires a side zone detour that many players skip entirely, leaving them one beacon short of quest completion. Fix: always enter Azak Bog during Act 3 as a deliberate side zone visit before advancing past the act’s main objective threshold.
- Rushing through zones without checking the quest tracker: Players who move quickly through Act 3 often miss beacons in lower-visibility areas (like the Venom Crypts interior where lighting is darker). Fix: always verify your beacon count in the quest tracker before leaving each zone.
- Waiting to start the quest until later in Act 3: Some players skip the Jungle Ruins beacon on first pass and try to return later, discovering the zone instance has reset. Fix: activate every interactive object in your zone path on the first pass rather than planning to return.
Play Act 3 Without Lag Using ExitLag
Act 3’s jungle zones are among the most visually dense environments in Path of Exile 2. High particle effects from Vaal ruins, dense foliage, and heavy enemy spawns combine to create significant rendering load. High latency in these zones causes movement desync and interact delays that make beacon activation attempts fail to register.
ExitLag is a game connection optimizer that routes your PoE2 traffic through the fastest, most stable path to Grinding Gear Games’ servers. Not a VPN, no game file modification.
Download ExitLag for PC at exitlag.com/download.
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