LoL: Patch 25.16 Brings Changes to 26 Champions, Baron Na’Shor, and More

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This is the final update of the current season for Riot Games’ MOBA. Read on for more details.

On Tuesday (the 12th), Riot Games published the LoL Patch Notes 25.16, which includes changes to 26 champions, with a mix of buffs, nerfs, and adjustments. In addition, there were alterations to Baron Na’shor and the Hexplate. The battle pass level was also reduced from 50 to 48, and new skins for Corki and Lillia have arrived. These changes will go live on Wednesday (the 13th).

LoL Patch Notes 25.16 – Champions

Recap patch note 25.16 LoL

Brand

  • Blaze (Passive)
    • Damage against monsters per tick: 240% ⇒ 260%
  • Sear (Q)
    • Stun duration on Blazed targets: 1.5s ⇒ 1.75s
  • Pyroclasm (R)
    • Cooldown: 110 / 100 / 90s ⇒ 100 / 90 / 80s

Gnar

  • Boomerang Throw / Boulder Toss (Q)
    • Cooldown: 20 / 17.5 / 15 / 12.5 / 10s ⇒ 16 / 14.5 / 13 / 11.5 / 10s

Illaoi

  • Prophet of an Elder God (Passive)
    • Total AD Ratio: 105% ⇒ 110%
    • Spawn Cooldown: 20 – 7.25s (based on level) ⇒ 18 – 7s (based on level)

Jarvan IV

  • Base Stats
    • Armor Growth: 5.2 ⇒ 4.6

Kalista

  • Base Stats
    • Attack Damage Growth: 4 ⇒ 4.25
  • Rend (E)
    • Initial Damage AP Ratio: 20% ⇒ 65%
    • Subsequent Damage AP Ratio: 20% ⇒ 50%

Lulu

  • Help, Pix! (E)
    • Cooldown: 8s ⇒ 10 / 9.5 / 9 / 8.5 / 8s
    • Base Damage: 80 / 120 / 160 / 200 / 240 ⇒ 70 / 110 / 150 / 190 / 230
    • Shield: 80 / 120 / 160 / 200 / 240 (+55% AP) ⇒ 70 / 110 / 150 / 190 / 230 (+50% AP)

Master Yi

  • Alpha Strike (Q)
    • On-hit synergy: Alpha Strike now stacks Kraken Slayer and Terminus.

Mordekaiser

  • Obliterate (Q)
    • AD Ratio Damage: 0% Bonus AD ⇒ 120% Bonus AD

Morgana

  • Tormented Shadow (W)
    • Minimum Damage: 60 / 115 / 170 / 225 / 280 (+85% AP) ⇒ 70 / 140 / 210 / 280 / 350 (+100% AP)
    • Maximum Damage: 162 / 310.5 / 459 / 607.5 / 756 (+229.5% AP) ⇒ 140 / 280 / 420 / 560 / 700 (+200% AP)

Nautilus

  • Riptide (E)
    • Damage Modifier against Monsters: 150% ⇒ The first hit of E now deals 125/165/205/245/285 (+50% AP) bonus damage to monsters.

Nocturne

  • Base Stats
    • Armor Growth: 4.7 ⇒ 4.2
  • Duskbringer (Q)
    • Bonus AD: 20 / 30 / 40 / 50 / 60 ⇒ 15 / 25 / 35 / 45 / 55

Qiyana

  • Ixtal Blade / Elemental Wrath (Q)
    • Base Damage: 60 / 90 / 120 / 150 / 180 ⇒ 70 / 100 / 130 / 160 / 190
  • Terrashape (W)
    • Bonus Attack Speed: 5 / 10 / 15 / 20 / 25% ⇒ 15 / 20 / 25 / 30 / 35%

Rek’Sai

  • Base Stats
    • Base Attack Damage: 58 ⇒ 62
  • Bugfixes
    • Q – Queen’s Wrath: Now deals damage again when attacking at the end of the buff.
    • E – Tunnel: No longer teleports to a different location from the tunnel exit.

Rell

  • Ferromancy: Crash Down (W)
    • Shield: 20/40/60/80/100 (+13% Max Health) ⇒ 20/40/60/80/100 (+11% Max Health)

Rumble

  • Flamespitter (Q)
    • Damage over 3s: 60/90/120/150/180 (+110% AP) (+6/6.8/7.6/8.4/9.2% of target’s max health) ⇒ 60/90/120/150/180 (+100% AP) (+6/6.5/7/7.5/8% of target’s max health)
    • Max Burn Duration: 3s ⇒ 3.5s
    • No longer fails to apply the full duration of the debuff in some cases.
    • The red team no longer applies delayed and/or reduced damage to champions.
    • The debuff no longer checks for the target before dealing damage.
    • The debuff no longer checks for proximity within 700 units of Rumble before dealing damage.
  • The Equalizer (R)
    • Damage Tick Rate: 0.5s ⇒ 0.25s
    • Now has full duration throughout the total damage area.
    • Now deals damage faster upon landing.
    • The red team no longer applies delayed and/or reduced damage to champions.

Shaco

  • Backstab (Passive)
    • Bonus AD Ratio: 30% ⇒ 25%
  • Deceive (Q)
    • Bonus AD Ratio: 65% ⇒ 60%
    • Cooldown: 12 / 11.5 / 11 / 10.5 / 10s ⇒ 13 / 12.5 / 12 / 11.5 / 11s

Singed

  • Poison Trail (Q)
    • On the red team, Singed no longer applies delayed and/or reduced damage to champions.
    • Poison Update Rate: 0.5s ⇒ 0.25s

Sion

  • Glory in Death (Passive)
    • Health Loss per Tick: 2.3 – 24.4 (based on level) ⇒ 2 – 19 (based on level)
  • Roar of the Slayer (E)
    • Armor Reduction: 20% ⇒ 25%
  • Unstoppable Onslaught (R)
    • Bonus AD Ratio (Based on Travel Time): 40 – 80% ⇒ 60 – 120%

Sylas

  • Petricite Burst (Passive)
    • Damage Modifier against Monsters: 100% ⇒ 150%

Trundle

  • Frozen Domain (W)
    • Bonus Attack Speed: 30 / 50 / 70 / 90 / 110% ⇒ 30 / 45 / 60 / 75 / 90%
    • Cooldown: 16 / 15 / 14 / 13 / 12s ⇒ 18 / 17 / 16 / 15 / 14s

Varus

  • Piercing Arrow (Q)
    • Base Damage: 90 / 160 / 230 / 300 / 370 ⇒ 80 / 150 / 220 / 290 / 360
  • Blighted Quiver (W)
    • Bonus Magic Damage on-hit: 6 / 12 / 18 / 24 / 30 ⇒ 6 / 14 / 22 / 30 / 38
  • Hail of Arrows (E)
    • Damage: 60 / 100 / 140 / 180 / 220 (+100% Bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+90% Bonus AD)
  • Bugfix
    • Targets will once again take damage per Blight stack when Varus’ R spreads from the main target.

Viego

  • Base Stats
    • Attack Speed Growth: 2.5% ⇒ 2.25%
  • Blade of the Ruined King (Q)
    • Damage: 15 / 30 / 45 / 60 / 75 ⇒ 25 / 40 / 55 / 70 / 85
    • Critical Strike Ratio: 100% ⇒ 75%
    • Bonus Damage to Monsters: 15 ⇒ 0
    • Healing from Minions: 50% ⇒ 100%
    • Healing from Monsters: 145% ⇒ 125%
    • Healing from Champions: 135% ⇒ 150%

Warwick

  • Base Stats
    • Base Attack Damage: 60 ⇒ 65
  • Eternal Hunger (Passive)
    • Bonus On-hit Damage: 12 – 46 (based on level) ⇒ 6 – 46 (based on level)

Xin Zhao

  • Base Stats
    • Base Health: 640 ⇒ 620
  • Three Talon Strike (Q)
    • Flat Bonus Damage per hit: 20 / 35 / 50 / 65 / 80 ⇒ 15 / 30 / 45 / 60 / 75

Yuumi

  • Prowling Projectile (Q)
    • Empowered Base Damage: 80 / 140 / 200 / 260 / 320 / 380 ⇒ 80 / 135 / 190 / 245 / 300 / 355
  • You and Me! (W)
    • Heal and Shield Resilience: 5 / 7.5 / 10 / 12.5 / 15% ⇒ 4 / 5 / 6 / 7 / 8%
    • On-hit Healing: 3 / 5 / 7 / 9 / 11 (+4% AP) ⇒ 3 / 4 / 5 / 6 / 7 (+3% AP)

Zyra

  • Grasping Roots (E)
    • Cooldown: 12s ⇒ 11s
  • Stranglethorns (R)
    • Base Damage: 180 / 265 / 350 ⇒ 200 / 300 / 400

Items

Hexplate

  • Turbo – Attack Speed: 30% ⇒ 50%
  • Turbo – Movement Speed: 15% ⇒ 20%

LoL Patch Notes 25.16 – Baron Na’Shor

Na'Shor Baron LoL

Finally, the last change in the 25.16 update was to Baron Na’Shor, making him stronger and harder to take down in the first few minutes of his spawn.

  • Base Health: 11,500 ⇒ 11,800
  • Health per minute: 180 ⇒ 190
  • Health Regen per second received each minute: 0.375 ⇒ 0
Lucas Bauth

Lucas Bauth

Lucas Bauth is a journalist specialized in electronic sports, with over six years of experience. He currently works as editor-in-chief at ExitLag, where he leads the editorial strategy and content production optimized for Google News. His passion lies in telling stories with a humanized approach, focused on deeply understanding the topics he covers.

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