What is Soulbound? Learn About the Controversy, Gameplay, and Launch

4 min

If you follow PC releases, you know that behind-the-scenes controversies can change the course of a game. Studio Spiderware has released an Early Access title, and many want to understand what is Soulbound today.

In the following lines, you will discover the story behind this pixel art MMORPG, its main systems, and the reasons behind its revamp on Steam.

What is Soulbound and what is its story

soulbound mmorpg

Soulbound is an MMORPG with roguelite elements and pixel art visuals, developed by Spiderware. The game takes place in a virtual reality where players act as Pioneers fighting against the digital threat known as The Anima after being rescued by a friendly robot.

Before arriving on Valve’s store, the project ran on web browsers and Discord, accumulating over 1 million players. Now in Steam Early Access, the title is sold under a buy-to-play model, delivering over 100 hours of initial content.

The base of operations and housing system

Players have their own apartment that serves as a base. In this space, you can process resources gathered across the map, craft better equipment, and expand the entire infrastructure of your journey.

From former blockchain game controversy to arrival on Steam

soulbound masmorras

The title’s journey to PC featured a radical turn in development. Originally named Worldwide Webb, the project operated as a blockchain game focused on the cryptocurrency and NFT market.

With Web3 cooling down, the developer revamped the game from scratch. The team removed the crypto mechanics, changed the name to Soulbound, and adopted a traditional format with no pay-to-win elements.

Community reaction and the new monetization model

Despite the shift, its Steam debut suffered from its controversial background. The game registered only 35% positive reviews across its first 152 user reviews. To turn the situation around, Spiderware promised it will sell only cosmetic items in the store, such as mounts, skins, and furniture.

Gameplay features and dungeons of the MMORPG

mmorpg pixel art

The gameplay combines fast-paced RPG combat with the procedural progression of roguelites. Adventurers can specialize in classic roles or explore hybrid combinations.

Check out the main mechanics and highlights available in gameplay:

  • Flexible Classes: choose between tank, support, or DPS roles, in addition to creating hybrid builds.
  • Roguelite Dungeons: tackle 25 dungeons across 6 difficulty levels, solo or in groups of up to 4 players.
  • Relic Trees: develop over 12 skills and 200 relic trees with randomized attributes.
  • Raids and End-Game: fight as a team against challenging bosses featuring procedural mechanics.
  • Overworld Map: explore safe areas to farm, craft items, and level up professions on regional servers.

Stats and Early Access content

The game features systems that encourage player retention. The achievement journal rewards progress with extra bags, transport saddlebags, and fast travel options across the map.

See the data for content available in the current version in the table below:

Game Feature Launch Details
Hours of Content Over 100 initial hours
Level Cap Initial level cap of 60 (expansion to 99 planned)
Ready Achievements Over 500 unlockable achievements
Server Structure Single pixel art MMO server

Is it worth checking out and understanding what is Soulbound?

Overcoming the negative perception of having been a blockchain game in the past requires time and consistency. However, the team’s effort to remove Web3 and focus on systems centered on pure fun demonstrates a promising path forward.

Here is the summary of the verdict for anyone considering trying out the title:

  1. The transition to a buy-to-play model ensures an environment free of pay-to-win mechanics.
  2. Fast-paced combat in roguelite dungeons appeals to fans of cooperative challenges.
  3. Constant live event updates bring frequent activity to the servers.

Rebuilding reputation in the PC market

The game offers a solid foundation for those seeking fast-paced group action. When analyzing what is Soulbound today, it is clear that the title has the potential to stand out on PC if it maintains close support for the community.

Lucas Bauth

Lucas Bauth

Lucas Bauth is a journalist specialized in electronic sports, with over six years of experience. He currently works as editor-in-chief at ExitLag, where he leads the editorial strategy and content production optimized for Google News. His passion lies in telling stories with a humanized approach, focused on deeply understanding the topics he covers.

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